Not long ago, Nintendo was losing the battle for market share in the competitive video gaming industry against Sony PlayStation and Microsoft Xbox. But rather than get beat up by the competition, Nintendo decided to take a new tack. Instead of creating more options for the traditional target audience—male teenagers and young adults—it created a gaming system aimed at an entirely different audience—women, adults, and families. The new platform, Wii, was low on graphics, but high on
Register to view the full article
Register for MeetingsNet.com and gain access to premium content including the CMI 25 Listing, our monthly digital edition, the MeetingsNet app, live and on-demand webinars, and much more.
0 comments
Hide comments